Cryptocurrencies and NFTs are an absolute disaster for so many more reasons than the ecological.

I am so mad I had to write this, the world’s most self-evident take: but here is the article you can send to people when they say “but the environmental issues with cryptoart will be solved soon, right?”

I suppose, first, if you haven’t seen those “environmental issues”, and aren’t exactly sure what cryptoart is;

Cryptoart is a piece of metadata (including, generally- an image or link to an image/file, the creator of that file, datestamps, associated contracts or text, and the purchaser of the piece) which is attached to a “token” (which has monetary value on a marketplace) and…


What do Facebook’s secluded servers reveal about the internet’s military roots?

Prineville, Oregon. 2011.

In August of 2011, Jay Parikh, the Vice President of Infrastructure Engineering at Facebook, received a call. As Parikh recounted to The Register in June of 2013, he remembered the conversation going something like this:

“Jay, there’s a cloud in the data center,”

“What do you mean, outside?”

“No, inside.”

… It was raining in the data center.

Data centers house servers and other networked computer equipment in large warehouses, storing a large percentage of the information on the internet. They also provide the computational power necessary to support ‘cloud computing,’ a system of distributed resources that…


This interview originally served as research for the March 1st article that appeared in Hyperallergic- A Video Game Immerses You in an Opera Composed by Dogs. The full text of the interview is below.

Everest; Hi David! I just wanted to start with a bit of background information at first. You worked on both Proteus and Panoramical in a collaborative context, but this is your first major solo game, right?

David Kanaga; Yeah, thats right, first major solo. And about past work… I guess my work was kind of divided into several categories:

1) Game collaborations and soundtrack work, like…


This is a transcript of a talk given at The Electronic Literature Organization Conference at the University of Victoria, June 2016.

So- I was originally going to talk to you about selfhood and bots. This is something I’ve written about before (and if you’d like to hear more about it, those essays are online); the long history of granting non-humans humanity, from icon paintings to automata. And yes, such a tradition has some obvious relevance to how we relate to contemporary bots, particularly chatbots, who often exist on social media and are often described as a ‘they’ (or, sometimes, perhaps…


This is a transcription of a talk originally given at Wordhack, a monthly event at Babycastles exploring the intersection of language and technology.

When talking about generative text, there is often a predilection to start with its histories. This is perhaps an impulse towards humbleness, an important recognition that although computers have radically shifted the field, they certainly did not invent it (and are only tools, after all).

Generative poetics has the obvious roots in Dada, in the cut-ups movement, in found poetry and the modern-then-post-modernists who (although not all working with computers) certainly were operating in an era rife…


Visiting Chris Marker in Second Life

I never really lived in Second Life. As an artist working in digital spaces this is patently uncool. But it is true; by the time I stumbled onto the massively multiplayer simulation it was already empty, a shrinking economy and user-base spread across a vast and often-private landscape leaving the world desolate at best.

Around this time, I attended a seminar in which a subdued Jon Rafman gave us a tour of the sim, not in his eponymous Kool-Aid man avatar, but rather (if I’m remembering correctly) as a understated goth animal, perhaps some kind of dog. We were shown…


Image from http://www.petmd.com/horse/breeds/c_hr_arab, adopted by horse_ebooks

This is a considerably-expanded version of the talk I gave at Botsummit 2014. The video of that talk is viewable here.

Very Long Ago

When we talk about technology, it is so often in the rooted in the Short Now, but I would ask you to cast your thoughts backwards. I’d like to begin in the Byzantine Empire, 11th century. Emperor Basil the second has just died, and with his eclipse begins the slow imperial decline. The Great Schism, the theological split between Church in Rome and the Church in Constantinople, is looming on the horizon. …

everest pipkin

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